Mateba 2006M Revolver FANART (for Realtime)
A real-time 3D model based on the Mateba 2006M, modelled in Blender and textured in Substance Painter. 2,840 polygons, 2K textures
Made to go through the whole workflow of producing a PBR asset. Fine detail is in the normal maps to keep it light enough for real-time use.
- Date
- 2020.06.10
- Role
- Modelling, lighting, texturing
- Team
- Solo
- Tools
- Affinity Designer, Blender, Substance Painter
- Tags
