2020.06.10

Mateba 2006M Revolver FANART (for Realtime)

A real-time 3D model based on the Mateba 2006M, modelled in Blender and textured in Substance Painter. 2,840 polygons, 2K textures

Made to go through the whole workflow of producing a PBR asset. Fine detail is in the normal maps to keep it light enough for real-time use.

Date
2020.06.10
Role
Modelling, lighting, texturing
Team
Solo
Tools
Affinity Designer, Blender, Substance Painter
Tags